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Project Boss Battle

Arena Combat
Prototype
C++
UE5
AI

Project Boss Battle is an Arena Combat prototype made using UE5 & C++ to create a Dark souls type boss.

 

- All characters made using Subclass Sandbox & Pattern.
- Player and Enemy have common functions written inside common base character classes.

- Player state machine in C++ for all state

- Player has 2 locomotion (Normal, Combat) & Roll and jump for traversal.

- Players have 3 attack combo and a special attack.
- The player has target lock mode and they can scroll through enemies.
- Players have different hit reactions for directional hits. 

- Enemies have Enum-based state machine made using C++.
- Enemy has 3 short-range combos and a long-range special attack.
Enemies also have different directional hit reactions.


 

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